![you used to scrawl me on your fel tome locations you used to scrawl me on your fel tome locations](https://i.ytimg.com/vi/rS66m4RXf3M/maxresdefault.jpg)
A good example of this is the champion Akama from the Demon Hunter Order Hall. Separate from “glow” effects, we’ve noticed that lightning spell/environment effects might be too bright.These might need to be fixed on a one-by-one basis, so we’d have to track down specific mounts/vehicles. As mentioned above we made changes to the Sandstone drake (for example), if you notice other examples let us know.Motion Sickness while mounted on a passenger mount: (By default ActionCam is still disabled).Īnd here are some things still on our radar: We made some addition changes so that if you disable it ( /console ActionCam off) it is completely off. We Also received some reports from players that despite turning off ActionCam, it still felt like some of the effects might have been active.Some cases such as the Sandstone Drake have been fixed, but please let us know if you notice any others. We have noticed that some multi-passenger mounts and other vehicles animate the camera more than they should.Sound can be a big distraction if it’s too loud or timed poorly and can amplify other problems. A pass was made to equalize the audio on hits and attacks, reducing the volume where it was noticeably loud.Examples include Suramar City, the Shaman Order Hall, areas with a large amount of Fel (Broken Shore, Mardum, etc) and some other minor areas on the Broken Isles. That said, starting in the next build (not the one being pushed today) you’ll notice some of the areas with particularly high glow have been reduced. The FFXglow system has been in the game for a long time so it’s hard to pinpoint if this was actually one of the triggers. This was brought up a few times in this thread as potentially being one of the causes.I wanted to start by going over what action we’ve taken so far:
![you used to scrawl me on your fel tome locations you used to scrawl me on your fel tome locations](https://i.ytimg.com/vi/XWTNrSshw-k/maxresdefault.jpg)
The information and discussions in this thread has been invaluable, especially from those of you who were able to narrow down what was triggering this problem for you (and what fixes helped/didn’t help). (Blue Tracker / Official Forums)įirst off, we wanted to thank you for continuing to participate in this thread. We are still working on Quel'delar, Benediction, Rhok'delar, Griftah's, and a few others that required some TLC. You should not need to re-copy your characters. If you have reported a missing appearance, please give it a retest in this build and let us know what you're still missing. Hi friends, this post is to let you know that the beta build we are deploying today contains a fix that should correctly award credit for many quests that were reported in this thread. We're aware of this issue but don't have an ETA on fixing it. Toys and Mounts may not be copied over when you move your characters. Originally Posted by Blizzard Entertainment Build 21996 will be deployed to the Beta realms soon.